Phase Q/Shutdown

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The squad runs through its routine, just like in all the drills.

Only this time it’s for real.

Streaming through the streets, your squad runs rampaging in and out of buildings.

Along the way, the team destroys all enemy combatants, eliminating Flowriser nodes.

As collateral damage, a lot of civilians get taken out.

As a mental warfare tactic, your squadron inflicts a lot of unnecessary attacks.

As the drills prepared you for, you now go through the free zones of the country, demolishing the opponents of the country, establishing the peace.

In the peace you establish, you don’t hear dissent.

The Triad forces ensure that only licensed and approved broadcasters can deliver news.

Society continues on as it did before the “Progression,” as you’ve heard a few youngsters refer to the failed revolution.

People can safely return to their neighborhoods, without any fear of unwanted ideas.

You spend some time in med, recovering from your wartime wounds.

Then, you take on a new position in the volunteer nuclear detonation department.

Meanwhile, you earn good yearly reviews with your squadron.

Life continues according to your plans, for a while.

Then you find out that your group is getting disbanded.

You will be transferred to a new position, pumping fuel waste into storage tanks. Along with the position comes a raise in salary. Now, you can afford to take on a personal secretary, and any new pets you desire.

Enjoying the fruits of your labors, you find a quiet satisfaction in a job well done. Without the Flowrisers around, you spend some time building a new house in the countryside, on land that holds special significance for you. You once risked your life in questionable circumstances here.

Now, you have plenty of free time to spend your considerable income. After a while, you find it hard even to spend half your paycheck. You have all the toys you want, and you can’t eat any more. Still, you do enjoy the space, and the high quality of furniture in your house.

You decide to take a vacation. After all, you have been quite busy. Putting down the Flowriser revolution didn’t just happen on its own. It’s time to take a break, and celebrate. You deserve it!

On a package tour, you go through some of the more scenic regions of the zone where the Flowriser uprising originated. Here, explains a patiently innocent young tour guide, is where Klupux was born. This house is where the first node arose. These are some of the devices the early Fyuchees built, before building your own devices was outlawed.

You go through the rest of the tour, then relax in the hut a while. Sipping on some of the free F-beer, a concoction meant to replicate vaguely the sensation of an infamous Flowriser substance, you slowly pass out on your hammock.

Good thing we won, you think to yourself, as you drift in and out of consciousness.

When you wake up, the local star is shining brightly into your eyes.

Phase Q: An interactive adventure.