Difference between revisions of "Gameplay"
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Looking around you, and feeling around you, you sense yourself in some kind of chamber. Vibrations convert through channels of buttery sensation into an eleven-dimensional map of local [[spacetimequim]]. | Looking around you, and feeling around you, you sense yourself in some kind of chamber. Vibrations convert through channels of buttery sensation into an eleven-dimensional map of local [[spacetimequim]]. | ||
− | You can tell that there are other [[Gameplay/Level]]-153+ [[character]]s around. | + | You can tell that there are other [[Gameplay/Level|Level]]-153+ [[character]]s around. |
* [[Gameplay/Conference|Go to the conference chamber.]] | * [[Gameplay/Conference|Go to the conference chamber.]] | ||
− | * [[Gameplay/Wild|Leave the chamber.]] | + | * [[Gameplay/Wild|Leave the main chamber.]] |
* [[Gameplay/Meta|Sublimate.]] | * [[Gameplay/Meta|Sublimate.]] | ||
+ | |||
+ | [[Category:Science fiction]] |
Latest revision as of 18:07, 30 June 2015
Gameplay, an interactive adventure in Futuria!
Welcome!
You are now entering a new world.
Gameplay.
Tomorrow awaits. What will you create?
Around the world[edit]
Looking around you, and feeling around you, you sense yourself in some kind of chamber. Vibrations convert through channels of buttery sensation into an eleven-dimensional map of local spacetimequim.
You can tell that there are other Level-153+ characters around.