LifeFLOW v1.2: Cleaner user interface! :)

Proud to announce the next version of LifeFLOW. In this release you can focus more easily on the game itself.

LifeFLOW 1.2 brings a cleaner user experience, as per requests from players. We will continue to make improvements to this and other aspects of gameplay! :)

You can play with LifeFLOW yourself at the official website:

http://life.woldsowisdom.com/flow/

Rock & Roll!!!! :)

Terrarium ideas at inhabitat

Not quite as cool as a digitarium, but here are some nifty terrarium ideas over at inhabitat! :)
DIY: How to Make an Enchanting Terrarium Necklace to Keep or Give as a Gift!

How to make your own green terrarium to keep or give away for the holidays

Rock & Roll! :)

Self-driving cars in the browser

Here's a cool little web world where you can interact with self-driving virtual cars! :)

These cars learned how to drive by themselves. They got feedback on what good and what bad actions are based on their current speed as a form of reward. Powered by a neural network.

You can drag the mouse to draw obstacles, which the cars must avoid. Play around with this demo and get excited about machine learning!

Rock & Roll!!!!!!!!!! :)

LifeFLOW v1.0!!!!!!!!!!!!!!!!!!!!!! :)

Happy to announce the big version 1.0 of LifeFLOW!!!!!!!!!!!!! :)

LifeFLOW digitarium lets you play with electronic creatures, as they move about their environment and evolve. A digital vivarium is essentially a virtual terrarium or aquarium. You can play with LifeFLOW on any web browser on a computer, tablet, smartphone, or any other device.

http://life.worldsowisdom.com/flow/

We have been developing LifeFLOW for over a year now, and publish the source code freely and openly under the MIT license. We welcome your contributions.

life@worldsowisdom.com

With special thanks to Avril Olachea and Dr. Adrian Bejan for art and inspiration, and gratitude to everyone who has contributed directly or indirectly.

Currently LifeFLOW works best in Firefox. It does work in other browsers, although we'll want to do further testing to improve compatibility. If you encounter any questions or comments, please get in touch! :)

LifeFLOW digitarium: Grow a little bit! :)

Play LifeFLOW yourself at:
http://life.worldsowisdom.com/flow/

You can also find a trippy new creature here at LifeBANK! :)

New video:

Rock & Roll!!!!!!!!!!!!!!!!!!!! :)

Design philosophy at LifeFLOW wiki! :)

In addition to a few more software improvements in LifeFLOW, we now have a new design philosophy! :)

Keep it simple silly (KISS)! :)

At LifeFLOW, we try to make digitarium software that is fun, fast, flexible, freeing, and lots of other words that don't all begin with the letter "F"! :)

We use common, standard, open tools, like JavaScript/PHP/SVG. We use a minimum of complex external libraries. Our basic tools already contain a ton of utility, so unless we have a strong motivation for an additional tool, we prefer to keep things simple...

Rock & Roll!!! :)

LifeFLOW development! :)

Wow! :)
Looking back on LifeFLOW development so far, while looking forward to the upcoming version 1.0 release, it's amazing how far we've come already! :)
When I first started jotting down some notes, I had several inspirations in mind. A few include an idea from when I was younger and wanted to make a more biologically inspired game world to illustrate Darwin's ideas, as well as Conway's Game of Life, which is more mathematical. I suppose this falls somewhere in between, as a physics game instead of biology or math.
Today we have the following:

That already reflects a good chunk of the initial vision. Of course, there are still tons of features and creatures to improve to make it closer to that ideal, and the ideal itself evolves as we make progress. Anyways, it's quite heady to create and watch the birth and development of this fun life game!!! :)
Rock & Roll!!!!!!!!!!!! :)

Future Rock!!! :)

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